VertexCreator can generate geometry from which coordinate sources?

Prepare for the FME Certified Professional Exam. Study with flashcards and multiple-choice questions; each question includes hints and explanations. Ensure your success!

Multiple Choice

VertexCreator can generate geometry from which coordinate sources?

Explanation:
VertexCreator creates geometry by turning coordinate values into points, and it can use coordinates from either system. It can take projected X/Y pairs to place a point in a projected coordinate space, or geographic Lat/Lon pairs to place a point on the globe. This flexibility is why the best choice is that it can accept either projected X/Y or geographic Lat/Lon. Restricting it to only X/Y or only Lat/Lon would miss the other valid input type, and saying neither would imply it can’t generate geometry from coordinates at all, which isn’t the case.

VertexCreator creates geometry by turning coordinate values into points, and it can use coordinates from either system. It can take projected X/Y pairs to place a point in a projected coordinate space, or geographic Lat/Lon pairs to place a point on the globe. This flexibility is why the best choice is that it can accept either projected X/Y or geographic Lat/Lon. Restricting it to only X/Y or only Lat/Lon would miss the other valid input type, and saying neither would imply it can’t generate geometry from coordinates at all, which isn’t the case.

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